<char type="default">
</char>

# One small rect
<char>
	typeName = coins1
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 1, 2, 3, 4, 4, 4, 3, 2, 1, 0, 0, 0 }
	uioOnPosY = { 0, 0, 0, 1, 2, 3, 4, 4, 4, 3, 2, 1 }
	objBoxOffsetX = -2.0
	objBoxOffsetY = -2.0
</char>

# Four vert columns
<char>
	typeName = coins2
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 0, 0, 0, 2, 2, 2, 5, 5, 5, 7, 7, 7 }
	uioOnPosY = { 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2 }
	objBoxOffsetX = -3.5
	objBoxOffsetY = -1.0
</char>

# Heart
<char>
	typeName = coins3
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 3, 4, 5, 6, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2 }
	uioOnPosY = { 1, 0, 0, 1, 2, 3, 4, 5, 4, 3, 2, 1, 0, 0 }
	objBoxOffsetX = -2.6
	objBoxOffsetY = -2.5
</char>

# Domik
<char>
	typeName = coins4
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 0, 1, 2, 3, 3, 4, 4, 5, 6, 6, 7, 7, 8, 9, 10, 5, 5 }
	uioOnPosY = { 6, 6, 5, 4, 3, 2, 1, 0, 1, 2, 3, 4, 5, 6, 6, 5, 6 }
	objBoxOffsetX = -5
	objBoxOffsetY = -3.5
</char>

# Spiral
<char>
	typeName = coins5
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 6, 6, 6, 5, 4, 3, 2, 1, 0, 0, 0, 1, 2, 3, 4, 4, 3, 2 }
	uioOnPosY = { 1, 2, 3, 4, 5, 5, 5, 4, 3, 2, 1, 0, 0, 0, 1, 2, 3, 2 }
	objBoxOffsetX = -5
	objBoxOffsetY = 0
</char>

# Invader
<char>
	typeName = coins6
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 2, 3, 1, 2, 3, 4, 0, 1, 2, 3, 4, 5, 0, 2, 3, 5, 0, 1, 2, 3, 4, 5, 0, 5 }
	uioOnPosY = { 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5 }
	objBoxOffsetX = -2.5
	objBoxOffsetY = -5.0
</char>

# Two concentric circles
<char>
	typeName = coins7
	objSizeW = 3
	objSizeH = 3
	uioOnPosX = { 2, 3, 4, 5, 6, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 1,    3, 4, 5, 5, 4, 3, 2, 2  }
	uioOnPosY = { 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1,    2, 2, 3, 4, 5, 5, 4, 3  }
	objBoxOffsetX = -3.25
	objBoxOffsetY = -3.25
</char>


# Name
<char>
	typeName = coins8
	# Size of the block
	objSizeW = 3
	objSizeH = 3
	# Coords in terms of blocks relative to the center 
	uioOnPosX = { 1, 2, 0, 3, 3, 0, 1, 2,     5, 5, 5, 5, 6, 7,   9, 10, 11, 9, 10, 9, 9, 10, 11,    14, 15, 13, 13, 14, 15, 15, 16  }
	uioOnPosY = { 0, 0, 1, 1, 2, 2, 3, 3,     0, 1, 2, 3, 3, 3,   0,  0,  0, 1,  1, 2, 3,  3,  3,     0,  0,  1,  2,  3,  3,  2,  2 }
	# Offset of the whole construction in blocks
	objBoxOffsetX = -7
	objBoxOffsetY = -1
</char>
